PLANET CALYPSO PATCH 2013.2.1


2013-06-26
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***


Cyclops Depths

  • All boss encounters now have shared loot.
  • Added a series of countdown messages before the regular instance resets.
  • Reduced the max player count per instance from 40 to 30.
  • Added more decorative elements to the Thorifoid parts of the instance.
  • Changed the light settings on bonfires to reduce the flickering effect.
  • Increased the light radius of the bonfires.
  • Decreased the time fuze of Pyromancer Chalte’s fireballs by 1s.

Misc Changes

  • Changed the name of the “Technician Sarchi” mission to “Crystals Are A Girl's Best Friend”.
  • Changed the AI behaviour of the Mind Reaver, it should now always run towards its target.
  • Increased the range of the Mind Reaver’s melee attacks.
  • Decreased the radius of the Mind Reaver’s radial attack.
  • Added a waypoint marker when you are going to return to the old hermit in the Vault Hunter mission chain.
  • Changed the looks of “Alien Biogenic Gel”.
  • The grassland south of Cape Corinth is particularly high this time of year; pefect grazing ground for the larger herbivores of Calypso.

Bug Fixes

  • Fixed the broken Omegaton ASG-12 Bucketful weapon.
  • Fixed a problem with the particle effects on the Mind Reaver’s attack animations.
  • Fixed a number of issues related to the entrance of “Walken’s Laboratory”
  • Removed “Olle” the 800000 HP Thorifoid that was mistakenly added in the last release.
  • Fixed an issue with the lodge outposts that causes the interior walls to become invisible.
  • Fixed an issue causing new arrivals to be placed underneath the teleporter in Port Atlantis when skipping the tutorial in Thule.

Known Issues

  • An issue with the Big Game Hunting mission that spawns an additional Atrax Stalker with the Starving Atrax.


We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches.