Planet Calypso News http://www.planetcalypso.comFind out what happens on Planet Calypso PR: Planet Calypso Updates to Version 2010|01 <p> <b>Mission system enters testing phase</b></p> <p><b>Göteborg, Sweden – February 19, 2010</b> – First Planet Company, developer and publisher of the largest real money Massively Multiplayer Online Game, announced today the newest version, 2010|01 is available for download. This new version is the fusion of ideas from the community and a desire to make the game world the best it can be. </p> <p>The new Quest/Mission System is a preview of what’s to come as Planet Calyspo collects users experiences, sentiments and suggestions so that the official missions release will be as finished as possible.<b> </b> There is a mission broker in Port Atlantis that will initiate new players with five starter missions.   The five sample missions will be built upon so that new pioneers have a more focused experience as they enter Planet Calypso. This will also lead to advanced missions eventually allowing players of all levels to get in on the action and experience the ongoing storyline.   When players have completed the sample missions they should provide feedback using the survey found here <a href="http://survey.planetcalypso.com/survey/Quests_Missions/index.xml">http://survey.planetcalypso.com/survey/ ... /index.xml</a> to make sure their ideas are used to improve the system.   Planet Calypso will be improving the GUI of the mission system so interactive objects will be more clearly marked. <br> </p> <p>Planet Calypso also heard the cries from pioneers that updates were needed to the graphics and design of the main areas. As a great start the Cyclops area between East Scylla Mountains and Fort Troy, as well as some Land Areas and Outback Lands to various degrees on Amethera have been improved .    Not only do they look a lot better than before, they are also optimized better for performance.  The Cyclops area is being used as a reference work for future server area updates so that the full performance of the CryEngine2 can be seen and felt all over the planet. <br> <br> <b>FIXED ISSUES</b></p> <ul type="disc"> <li>Newcomer spawn - When first arriving to Calypso the new settlers spawn in the following order:<br> 1.Port Atlantis<br> 2. Cape Corinth<br> 3. Fort Ithaca<br> If the Port Atlantis server is full or down the newcomers will spawn at Cape Corinth, and so on.</li> <li>Added trilomite spawns at Amethera </li> <li>Deer Mall fee balancing.</li> <li>General Outback Land Area dressing up and bug fixing.</li> <li>Tweaked spawns at Swamp Camp and on the road to Port Atlantis.</li> <li>Fixed streaming audio at CND Control Room.</li> <li>General bug fixing.</li> <li>Estate Development Implementation from participant orders.</li> <li>Land Areas, Shops and Shopping Booths fixed</li> </ul> <p>First Planet Company is the developer and publisher of <i>Planet Calypso</i>, the largest real economy Massively Multiplayer Online Game in the world. Players have the ability to participate in a unique virtual world where they have no monthly costs. Its innovative real money economy uses a virtual currency which has a fixed exchange rate with the US dollar. This allows players to deposit and withdraw real funds for their adventures on Calypso or in the real world.    It is also the first MMORPG to use CryTek’s stunning CryENGINE 2 for amazing graphics and physics. Planet Calypso is the oldest planet in the Entropia Universe and is free to download.</p> <p>Planet Calypso is a free download available at the game’s website, <a href="http://www.planetcalypso.com/">www.planetcalypso.com</a>. </p> <p><b>About First Planet Company</b></p> <p>First Planet Company AB is a subsidiary of the MindArk Group. First Planet Company AB develops and markets Planet Calypso, a Massively Multiplayer Online Role Playing Game (MMORPG) based on the Entropia Platform , and is part of the Entropia Universe . Set in a distant future, the planet Calypso is home to an expanding human colony struggling with the natural and economic elements involved in establishing their new civilization.</p> <p>For more information on First Planet Company (FPC) and Planet Calypso please contact us at the numbers above or go to our website at <a href="http://www.planetcalypso.com/">http://www.planetcalypso.com</a></p> http://www.planetcalypso.com/news/pages/2010/02/22/1487/index.xmlhttp://www.planetcalypso.com/news/pages/2010/02/22/1487/index.xmlFri, 19 Feb 2010 09:14:00 GMT Planet Calypso Content Release 2010|01 <p><b>PLANET CALYPSO CONTENT RELEASE 2010|01</b></p> <p>2010-02-18</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>RESETTLEMENT UPDATE</b></p> <p>The winter season has finally ended! At last, the sun has broken through and the snow, fun as it was, is finally gone. Colonial Administration also has removed the Christmas trees.</p> <p>In a short and spectacular explosion, the old volcano at Cyclops erupted Wednesday at 10:20 UTC. The explosion did not cause much damage, except for the collapse of the old caldera and the subsequent collapse of the golf course.</p> <p>The geographical changes at Cyclops are not the only consequences of the eruption. A lot of fish appeared at the surface, including a new species, probably disturbed by the shockwave from the explosion propagating into the water. A preliminary analysis shows that there will probably be some time before the pods of fish return to the depth. Until then, authorities warn the population from swimming in the sea, as some of the species appearing at the surface are quite dangerous.</p> <p>The flora and fauna near Cyclops have also changed as a result. The newly emerged Proteron population has decreased because of the explosion. On the other hand, Hiryuu nests are reported in the area. In related news, Trilomites have been seen on Amethera. It is not known whether this is related to the Cyclops eruption. There are also reports that Feffoids, Maffoids and Muluk-Hir have returned; Imperial Zoological speculates that they had hibernated during the cold season.</p> <p>In order to make it easier for new colonists to settle on Calypso, Colonial Administration has set up a Preliminary Colonist Training Program. There is a Mission Broker in Port Atlantis and another one at the Swamp Camp that will guide colonists, new and old, through initial colonist training.</p> <p><b>NEW FEATURES</b></p> <p><b>Quest/Mission System Preview</b></p> <p>There is a mission broker in Port Atlantis that will initiate participants to five starter missions. <b>This is a <i>preview</i> of the Quest/Mission System!</b></p> <p>We started by implementing five very simple missions, not only for us to learn the system, but also to serve as an introduction for newcomers to the Planet Calypso experience. In addition, it is also a platform for discussion about future development of the mission system. When you have completed the missions, please take the time to provide feedback using the survey found at the link to the left.</p> <p>At this moment, the GUI to the Quest/Mission System consists of dialogue windows that open when you interact with objects, the quest/mission log window that shows the state of quests/missions (available in the Action Library), and quest update markers at the top left of the screen that pops up as quests progresses.</p> <p>We aim to improve the GUI of the mission system. For instance, interactive objects will be more clearly marked and waypoints and objectives should be marked on the map and satnav.</p> <p><b>Geography Overhaul</b></p> <p>We’ve made a significant overhaul to the Cyclops area between East Scylla Mountains and Fort Troy. Not only does this area look a lot better than before, it is also optimized better for performance. The Cyclops area is our reference work for future server area updates; this is the benchmark level of quality we want in the future.</p> <p>Some Land Areas and Outback Lands on Amethera were also polished to various degrees.</p> <p><b>FIXED ISSUES</b></p> <ul> <li>Newcomer spawn - When first arriving to Calypso the new settlers spawn in the following order:<br> 1. Port Atlantis<br> 2. Cape Corinth<br> 3. Fort Ithaca<br> If the Port Atlantis server is full or down the newcomers will spawn at Cape Corinth, and so on.</li> <li>Added trilomite spawns at Amethera</li> <li>Deer Mall fee balancing.</li> <li>General Outback Land Area dressing up and bug fixing.</li> <li>Tweaked spawns at Swamp Camp and on the road to Port Atlantis.</li> <li>Fixed streaming audio at CND Control Room.</li> <li>General bug fixing.</li> <li>Estate Development Implementation from participant orders.</li> <li>Land Areas, Shops and Shopping Booths fixed</li> </ul> <p>For platform release notes, <a target="_self" href="http://planetroster.entropiauniverse.com/updates/">click on this link</a>.</p> http://www.planetcalypso.com/news/pages/2010/02/18/7564/index.xmlhttp://www.planetcalypso.com/news/pages/2010/02/18/7564/index.xmlThu, 18 Feb 2010 11:56:19 GMT PR: Planet Calypso Hires New Community Manager <p></p> <p><b>Göteborg, Sweden – February 11, 2010</b> – First Planet Company, developer and publisher of the largest real money Massively Multiplayer Online Game, announced today the hiring of their new community manager to help players have a voice and get answers to their questions .  Hanne Gulbrandsen has already started and goes by the avatar name “First Planet Company Community Manager Hanne Gulbrandsen”, she can often be found at Twin Peaks whenever she isn’t in the wild helping out. </p> <p>Hanne Gulbrandsen has been a known profile on Planet Calypso for several years due to her commitment to the community. Formerly known as the avatar "Silikon Skam Chip", she's recognized for her reports on the front-page of EntropiaForum.com and as moderator of the same forum. Hanne started out playing back in 2003. One of the things that drew her to the game was the individuality of the avatars and the personal attachment it seemed people had to their virtual selves. She quickly found that the community was an interesting place to be and took special interest in the newly started community forum EntropiaForum. As one of the people that helped build the community in this forum she became the natural choice when First Planet Company needed a true community manager.</p> <p>The 23 year old Norwegian has her background in journalism, where she's been mostly focused towards culture and society. That is a focus that comes naturally to her. Her interest and dedication to reporting on life is something she'll bring with her to the Community Manager position as she communicates with the development team about life on Calypso. Together with her extensive experience and knowledge about Planet Calypso and its community she will also be able to help out those in need of answers. She'll focus first and foremost to improve the communication between the players and the team making the game, and keep a steady stream of information flowing back out to the community.</p> <p>First Planet Company is the developer and publisher of <i>Planet Calypso</i>, the largest real economy Massively Multiplayer Online Game in the world. Players have the ability to participate in a unique virtual world where they have no monthly costs. Its innovative real money economy uses a virtual currency which has a fixed exchange rate with the US dollar. This allows players to deposit and withdraw real funds for their adventures on Calypso or in the real world.   It is also the first MMORPG to use CryTek’s stunning CryENGINE 2 for amazing graphics and physics. Planet Calypso is the oldest planet in the Entropia Universe and is free to download.</p> <p>Planet Calypso is a free download available at the game’s website, <a href="http://www.planetcalypso.com/">www.planetcalypso.com</a>. </p> <div><b>About First Planet Company</b></div> <p>First Planet Company AB is a subsidiary of the MindArk Group. First Planet Company AB develops and markets Planet Calypso, a Massively Multiplayer Online Role Playing Game (MMORPG) based on the Entropia Platform , and is part of the Entropia Universe . Set in a distant future, the planet Calypso is home to an expanding human colony struggling with the natural and economic elements involved in establishing their new civilization.</p> <div> </div> <p>For more information on First Planet Company (FPC) and Planet Calypso please contact us at the numbers above or go to our website at <a href="http://www.planetcalypso.com/">http://www.planetcalypso.com</a></p> http://www.planetcalypso.com/news/pages/2010/02/12/2076/index.xmlhttp://www.planetcalypso.com/news/pages/2010/02/12/2076/index.xmlThu, 11 Feb 2010 09:55:00 GMT PR: Planet Calypso Sees 2nd Amazing Sale Of The Year <p><b>Unique Virtual Egg Sold For Over $69,000 USD</b></p> <p></p> <p><b>Goteborg, Sweden - February 5, 2010</b> - First Planet Company, developer and publisher of the largest real money Massively Multiplayer Online Game, announced today the sale of a legendary Virtual Egg for a n a stunning $69,696.00 USD.  This comes on the heels of the Crystal Palace Station’s recent sale for a record-breaking $330,000.00 USD. </p> <p>Jon "NEVERDIE" Jacobs held a public auction Sunday , inside Planet Calypso, and sold the Virtual Egg to David Storey aka Deathifier. Deathifier owns "Treasure Island" in the game, a t ax generating Virtual World Destination . NEVERDIE   purchased the Virtual Egg for $10,000 USD in 2006 from a gamer who c ompleted a unique q uest. The Final Chapter in the Egg’s History has yet to be written as thousand s of players speculate what will actually hatch from the it and if it will be worth the e xtraordinary price tag.</p> <p>Deathifier purchased "Treasure Island" with hunting and mineral Rights in 2004 for $27,500 USD and reportedly earned his investment back within the year. NEVERDIE mortgaged his home in Miami in 2005 to purchase an Asteroid for $100,000 USD. NEVERDIE turned the Asteroid into a NightClub dubbed Club NEVERDIE, which is now valued at over $1 million USD .  NEVERDIE and Deathifier have both been featured in the Guinness B ook of World Records for their a stounding Virtual Transactions.  </p> <p>"The s ale of the Atrox Queen Egg is another example of the incredibly unique world and  economy we offer in our game. While you don’t need thousands of dollars, or even tens of dollars to play Planet Calypso, it’s sales like these that truly separate our virtual world from any other on the planet," said Marco Behrmann, CEO of First Planet Company.   "We are introducing a new quest system soon and the epic price tag of this Egg, which was a quest treasure itself, will energize a new generation of virtual pioneers looking to make their mark."</p> <p>First Planet Company is the developer and publisher of <i>Planet Calypso</i>, the largest real economy Massively Multiplayer Online Game in the world. Players have the ability to participate in a unique virtual world where they only pay for the game when they play. Its innovative real money economy uses a virtual currency which has a fixed exchange rate with the US dollar. This allows players to deposit and withdraw real funds for their adventures on Calypso or in the real world.   It is also the first MMORPG to use CryTek’s stunning CryENGINE 2 for amazing graphics and physics. Planet Calypso is the oldest planet in the Entropia Universe and is free to download. </p> <p>Planet Calypso is a free download available at the game’s website, <a href="http://www.planetcalypso.com/">www.planetcalypso.com</a>. </p> <div><b>About First Planet Company</b></div> <p>First Planet Company AB is a subsidiary of the MindArk Group. First Planet Company AB develops and markets Planet Calypso, a Massively Multiplayer Online Role Playing Game (MMORPG) based on the Entropia Platform , and is part of the Entropia Universe . Set in a distant future, the planet Calypso is home to an expanding human colony struggling with the natural and economic elements involved in establishing their new civilization.</p> <p>For more information on First Planet Company (FPC) and Planet Calypso please contact us at the numbers above or go to our website at <a href="http://www.planetcalypso.com/">http://www.planetcalypso.com</a></p> http://www.planetcalypso.com/news/pages/2010/02/05/7295/index.xmlhttp://www.planetcalypso.com/news/pages/2010/02/05/7295/index.xmlFri, 05 Feb 2010 09:07:17 GMT New Community Manager <p>First Planet Company are pleased to announce their recruitment of Hanne Gulbrandsen as dedicated Community Manager for Planet Calypso. Read Hanne's <a target="_self" href="http://www.entropiagateway.com/2010/02/new-community-manager/">introduction post over at the Gateway Blog.</a></p> <p></p> http://www.planetcalypso.com/news/pages/2010/02/03/7723/index.xmlhttp://www.planetcalypso.com/news/pages/2010/02/03/7723/index.xmlWed, 03 Feb 2010 12:50:06 GMT Version Update 10.7.2 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.7.2</b><br> 2010-02-02<br> <br> ***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO ! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***<br> <br> <b>FIXED ISSUES</b></p> <ul> <li>Improved GUIs and GUI texts.</li> <li>Fixed issue with adding and removing event prizes.</li> <li>Fixed issue with chat window focus .</li> <li>Fixed issue with real-time update of Inventory at cancel of event creation.</li> <li>Fixed issue with changing settings in societies.</li> <li>Improved mouse-click functionality.</li> </ul> http://www.planetcalypso.com/news/pages/2010/02/02/0610/index.xmlhttp://www.planetcalypso.com/news/pages/2010/02/02/0610/index.xmlTue, 02 Feb 2010 12:07:13 GMT Version Update 10.7.1 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.7.1</b><br> 2010-01-28</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>FIXED ISSUES</b></p> <ul> <li>Issue with mouse click fixed.</li> <li>The last snowmen are handed out.</li> <li>Improved GUIs and help texts.</li> </ul> http://www.planetcalypso.com/news/pages/2010/01/28/8948/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/28/8948/index.xmlThu, 28 Jan 2010 12:38:12 GMT Version Update 10.7 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.7.0</b><br> 2010-01-27</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>RESETTLEMENT UPDATE</b></p> <p>Calypso Metereological Institue reports that the cold weather will remain for a few more weeks. This means that there will still be snow falling on Calypso for a while.</p> <p><b>NEW FEATURES<br> </b></p> <ul> <li>Possible to select if the ammunition counter should show shots/uses left or stack content left.</li> <li>Added action to simultaneously merge all stackable items in the Inventory and opened containers and boxes.</li> <li>Added Insert into PED card action for PED and PEC stacks.</li> </ul> <p><b>FIXED ISSUES AND IMPROVEMENTS</b></p> <p><b>GUI Related Improvements</b></p> <ul> <li>Added explicit information about transportation fee at auction, when applicable.</li> <li>Improved GUIs, GUI descriptions and help texts.</li> <li>Added back button in Item Info to return to previously displayed item.</li> <li>Improved Participant Content: Help text updated to explain restrictions on participant content.</li> <li>Reduced chance of accidently triggering click-to-run.</li> <li>Improved Action Menu: better category and submenu sorting.</li> <li>Improved Auction: after retrieving an item in the Won view, the next item in the list is automatically selected.</li> <li>Improved Market price: tiers are only displayed for concerned items.</li> <li>Improved Society Info: only top two ranks can change society information.</li> </ul> <p><b>Ticket Event</b></p> <ul> <li>Fixed issue with event registration.</li> <li>Fixed issue with creating events on Club NEVERDIE and Crystal Palace.</li> <li>Item-use animations are no longer played in Events if the item type used is blocked by the Event rules.</li> <li>Fixed issue with disabling radar.</li> <li>If no event participants scores any points, all prizes are returned to the promoter.</li> <li>Improved Event Settings: number of registered participants is shown.</li> <li>Improved Event Settings: top 10 event participants visible on leaderboard.</li> <li>Improved Event Settings: participant entries in the participant list is color coded according to society, team, votes and if the participant is dead.</li> <li>Improved Event Settings: reputation is showed as a thumb up or down, unless the reputation is zero, where no icon is showed.</li> <li>Improved Event Settings: Copy/paste support added.</li> </ul> <p><b>Chat</b></p> <ul> <li>Exploit personating other in chat fixed. Characters “[“ and “]” disabled from input and color added to sender name.</li> <li>Removed action Start/Stop Chat. If this action is already mapped to the keymap, the action is now Start Chat.</li> <li>Channel filter settings are saved at log out.</li> <li>Fixed key-repeat function: key repeat works when pressing down arrow keys, arrow keys together with Ctrl and delete.</li> <li>Added option to keep chat focus when entering text. If not selected, pressing enter will close chat input.</li> <li>Improved Chat window: graphics for channel filter icons are updated.</li> <li>Improved Chat window: input channel buttons are always visible.</li> <li>Improved Chat window: improved text contrast.</li> <li>Improved Chat window: faster animation when activating Chat window.</li> <li>Improved Chat window: in Private chat, message author is displayed when previous message has another author.</li> </ul> <p><b>Miscellaneous issues<br> </b></p> <ul> <li>Fixed lighting when designing your avatar, medium setting.</li> <li>Fixed issue with displayed computer memory in Client Loader.</li> <li>Fixed issues with Global Ads.</li> <li>Improved handling of graphics settings.</li> <li>Added estate name to sold item message.</li> <li>Fixed Society List update on new search.</li> <li>When unequipping a Mindforce teleport chip, the map is now closed correctly.</li> <li>Improved drag and drop items function.</li> <li>Improved client and server stability.</li> <li>Improved teleporting function.</li> <li>Decreased transportation costs to and from Crystal Palace.</li> <li>Lowered Proteron running speed.</li> </ul> <p></p> http://www.planetcalypso.com/news/pages/2010/01/27/8851/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/27/8851/index.xmlWed, 27 Jan 2010 11:42:12 GMT Version Update 10.6.6 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.6.6</b><br> 2010-01-19</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>FIXED ISSUES</b></p> <ul> <li>Improved stability</li> </ul> http://www.planetcalypso.com/news/pages/2010/01/19/5040/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/19/5040/index.xmlTue, 19 Jan 2010 11:05:40 GMT Second Golden Age Officially Concluded <p>Although a few residual SGA edition items were found during the early days of 2010, the Second Golden Age of Calypso has officially concluded. Thanks to all colonists, old and new, that were part of that very special chapter of Calypso's history.</p> http://www.planetcalypso.com/news/pages/2010/01/15/4643/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/15/4643/index.xmlFri, 15 Jan 2010 10:18:04 GMT Version Update 10.6.5 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.6.5</b><br> 2009-01-14</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>FIXED ISSUES</b></p> <ul> <li>Fixed missing texture on Elf shoes</li> <li>There are now the categories Armor, Mining, Medical and Weapons for enhancers in the Auction</li> <li>Expanded the profession Tier Upgrader to also include the unlockable skill “Enhancer Technology”</li> <li>Fixed description text of Calypso Candy Cane</li> <li>Fixed issue with page number under Participants tab of Event Settings</li> <li>Improved client stability</li> </ul> <p><b>KNOWN ISSUE</b></p> <ul> <li>Mining enhancers placed in auction before the release will be placed in the incorrect "Medical" category. All auctions created after the release will be placed in the correct category.</li> </ul> http://www.planetcalypso.com/news/pages/2010/01/14/5591/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/14/5591/index.xmlThu, 14 Jan 2010 14:46:20 GMT Merry Mayhem Category Lists <p>Below are the lists of the top-200 participants in each category. The participants have been ranked first by points and then by time.</p> <p>Congratulations to all of you!</p> http://www.planetcalypso.com/news/pages/2010/01/12/9533/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/12/9533/index.xmlTue, 12 Jan 2010 14:57:27 GMT Merry Mayhem Winners List <p></p> <p>Here are the top ten places from Merry Mayhem 2009 in all four categories. The rest of the list (11-200) will be published by the start of next week. The prizes will be placed in the inventories of the winners between the 13th and the 15th of January 2010. Note that participants that exceeded the time limit, used skill chipping or did not meet the professional standings qualification, are already taken away from the list. Congratulations!</p> <p></p> http://www.planetcalypso.com/news/pages/2010/01/08/5058/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/08/5058/index.xmlFri, 08 Jan 2010 18:12:44 GMT PR: World Record For Most Expensive Virtual Object Is Smashed <p><b>Göteborg, Sweden - January 5, 2010</b> - First Planet Company, developer and publisher of the largest real cash economy MMORPG, announced today the results of the public auction of the Crystal Palace Space Station. The winning bidder acquired the property for a record-breaking $330,000.00 USD. The previous record was confirmed in the Guinness World Records book in 2008. It featured another piece of property in the Planet Calypso game bought for $100,000 USD as "The Most Expensive Virtual Object."</p> <p><br> "This is a stunning investment opportunity, and I have complete faith I will recover what I spent relatively quickly," said Erik Novak, the winner of the Crystal Palace auction. "To say Planet Calypso has changed my life would be an understatement. I have even found the love of my life in the game, and now we live together in real life. I feel very confident about purchasing the Crystal Palace Space Station as I have already invested years of time, dedication, work, hope and love. All of those things have already paid off more than I could have ever imagined. With the new game engine, new features and almost ten years of experience Planet Calypso is one of the few safe investments in this economy." </p> <p><br> This auction was for Crystal Palace, an extremely popular hunting destination that is in orbit around Planet Calypso. It will now be privately operated by Erik Novak, the person behind the "Buzz Erik Lightyear" avatar. This is the third major property opportunity offered on Planet Calypso. The first auction, for Treasure Island, took place in 2004 and sold for $26,500 USD. Australian gamer, David "Deathifier" Storey recouped his full investment within 12 months and has continued to make a profit. The second, and much larger, auction took place in 2005 when American gamer Jon "NEVERDIE" Jacobs bought a Virtual Space Resort for an unheard of $100,000 USD. Due to his virtual nightclub and the profits obtained from mining/hunting rights and property sales on the resort, Mr. Jacob's fortune was valued at $1.5 million USD in 2006. Operating profitably from day one the Club NEVERDIE Resort brought in over $50,000 USD in mining/hunting rights alone in its first five months.</p> <p><br> First Planet Company is the developer and publisher of Planet Calypso, the largest real cash economy MMORPG in the world. Players have the ability to participate in a unique virtual economy where they only pay for the game when they play. Its unique real cash economy uses a virtual currency which has a fixed exchange rate with the US dollar. This allows players to deposit and withdraw real money during their adventures on Calypso. It is also the first MMORPG to use CryTek's stunning CryENGINE 2 for amazing graphics and physics.</p> <p><br> Planet Calypso is a free download available at the game's website, www.planetcalypso.com. </p> <p><br> <b>About First Planet Company</b><br> First Planet Company AB is a subsidiary of the MindArk Group. First Planet Company AB develops and markets Planet Calypso, a Massively Multiplayer Online Role Playing Game (MMORPG) based on the Entropia Platform, and is part of the Entropia Universe. Set in a distant future, the planet Calypso is home to an expanding human colony struggling with the natural and economic elements involved in establishing their new civilization.</p> <p><br> For more information on First Planet Company (FPC) and Planet Calypso please contact us at the numbers above or go to our website at http://www.planetcalypso.com<br>  </p> http://www.planetcalypso.com/news/pages/2010/01/21/9241/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/21/9241/index.xmlTue, 05 Jan 2010 09:49:00 GMT Crystal Palace Auction Winner! <p>FPC congratulate avatar Buzz Erik Lightyear for acquiring the Crystal Palace Space Station for the amount of 3,300,000 PED (USD 330,000).</p> <p></p> <p>The price also surpasses the old world record for virtual property previously set with the purchase of Club Neverdie - The Virtual Space Resort and Nightclub, for 1,000,000 PED (USD 100,000).</p> <p>Full official announcement coming soon.</p> http://www.planetcalypso.com/news/pages/2009/12/29/0646/index.xmlhttp://www.planetcalypso.com/news/pages/2009/12/29/0646/index.xmlMon, 28 Dec 2009 23:18:40 GMT Participant Made Calypso Promotion Video <p>A new participant made promotion video for Planet Calypso is available here: <a target="_blank" href="http://www.youtube.com/watch?v=VMETLZ5R3uo">http://www.youtube.com/watch?v=VMETLZ5R3uo</a></p> http://www.planetcalypso.com/news/pages/2010/01/07/1937/index.xmlhttp://www.planetcalypso.com/news/pages/2010/01/07/1937/index.xmlMon, 28 Dec 2009 11:21:00 GMT Version Update 10.6.3 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.6.3<br> </b>2009-12-22</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b><br> FIXED ISSUES</b></p> <p>* Improved client stability</p> <p>* Adjusted the light level for avatar creation on lower graphic settings</p> <p>* Fixed the texture on the event terminal</p> <p>* Added a sound effect that plays when item enhancers are consumed</p> <p>* Fixed an issue with vegetation that caused the client to freeze around treasure island.</p> <p></p> <p><b>KNOWN ISSUES</b></p> <p>* The texture of the Elf shoes are currently broken</p> <p>* Vegetation gets different colors depending on the time of day</p> <p>* Occasionally while patching you may get an error message stating "The client loader is already running". This is a known error with the previous client loader, and has been fixed in this patch. However, until you successfully patch you may repeatedly encounter this error. You may attempt to patch several times until it works, or, if you prefer, you can download a repair installer from:</p> <p><a target="_blank" href="http://download.entropiauniverse.com/clientloader_update.exe">http://download.entropiauniverse.com/clientloader_update.exe</a></p> <p>We apologize for the inconvenience.<b><br> </b></p> http://www.planetcalypso.com/news/pages/2009/12/22/7278/index.xmlhttp://www.planetcalypso.com/news/pages/2009/12/22/7278/index.xmlTue, 22 Dec 2009 16:19:06 GMT Version Update 10.6.2 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.6.2</b><br> 2009-12-21</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>RESETTLEMENT UPDATE</b></p> <p>Colonist Apsara Sofia Rozenkreutz has made the discovery of the year: a seemingly extinct creature, the Proteron, is actually alive and healthy. Herds of these giant herbivores have been discovered in the south and east, but so far, Imperial Zoologist Scouts have not been able to pinpoint their territory.</p> <p><b>FIXED ISSUES</b></p> <p><b>Sound Issues</b></p> <ul> <li>Fixed ambient sound around Wolverine Hope</li> <li>Fixed missing sound for teleporting</li> <li>Improved step sounds</li> <li>Adjusted sounds of flying creatures</li> </ul> <p><b>Creature issues</b></p> <ul> <li>Fixed Molisk spawns west of New Switzerland</li> <li>Corrected the location of thorofoid/robot spawns near Emerald Lakes</li> <li>Scared away Atroxes from Genesis Amethera HQ streets</li> </ul> <p><b>Terrain and Location Issues</b></p> <ul> <li>Improved a lot of terrain around LA05, LA07, OLA18 and OLA11</li> <li>Removed mountains and altered terrain around Fort Argus</li> <li>Adjusted terrain of LAs near Wolverine Hope</li> <li>Adjusted terrain of OLAs 52, 54, 34 and 28</li> <li>Fixed missing texture on a few objects</li> <li>Aligned various objects to ground</li> <li>Fixed terrain issues all over the planet</li> <li>The terrain in CND Biodomes has been adjusted</li> <li>Fixed error with the teleporter at Shinook</li> </ul> <p><b>Tier Upgrade Issues</b></p> <ul> <li>Fixed issue with Show Enhancements buttons in Item Info</li> <li>Fixed issue that blocks the skills and professions associated with upgrading Unlimited items</li> <li>PvP trade of items of Tier 1.0 or greater is now possible</li> </ul> <p><b>Miscellaneous Issues</b></p> <ul> <li>Fixed issue where Client Loader didn’t start automatically after patch</li> <li>Presentation of ammo on Light Weapon Cells and Light BLP Packs fixed</li> </ul> http://www.planetcalypso.com/news/pages/2009/12/21/3978/index.xmlhttp://www.planetcalypso.com/news/pages/2009/12/21/3978/index.xmlMon, 21 Dec 2009 16:16:16 GMT Version Update 10.6.1 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.6.1</b><br> 2009-12-18</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>Fixed Issues</b></p> <ul> <li>Adjusted amount of ammunition in loot to reflect the value change of ammunition</li> <li>Fixed issue with the listing of items under the Won tab in Auction</li> <li>Client Loader now has file validation tool, under the File menu at the top</li> <li>Windows 7 is now supported</li> </ul> http://www.planetcalypso.com/news/pages/2009/12/18/1043/index.xmlhttp://www.planetcalypso.com/news/pages/2009/12/18/1043/index.xmlFri, 18 Dec 2009 13:06:20 GMT Version Update 10.6 Content List <p><b>PLANET CALYPSO VERSION UPDATE 10.6</b><br> 2009-12-17</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>RESETTLEMENT UPDATE</b></p> <p>A joint research project on Earth and Calypso has isolated some of the factors of Calypso’s rapid evolution. Called “fragments”, the first practical use of these items is to enhance the performance of equipment.</p> <p>“Now that we know what to look for”, says RDI spokesperson Randolph Vemlick, “it is actually pretty easy to harvest and use fragments.”</p> <p>So far, one kind of fragments, Blazar fragments, has been isolated.</p> <p><b>NEW FUNCTIONALITY</b></p> <p><b>Item Enhancement system</b></p> <ul> <li>Weapons, Armors, Mining Tools and Fast Aid Packs have a new property called Tier</li> <li>Tier increases independently for each item when it is used</li> <li>Tier Increase Rate (TIR) indicates how fast Tier increases and is different for each item (shown in Items Info)</li> <li>Limited items increase Tier faster than unlimited items</li> <li>Major Tiers (1.0, 2.0, 3.0 etc) unlocks Sockets, i.e. an item with Tier 4.0 has four unlocked Sockets</li> <li>Limited items are automatically Upgraded when they get to a new major Tier (Tier 1.0, 2.0, 3.0 etc)</li> <li>Unlimited items must be Upgraded through a manual process when they are about to reach a new major Tier (Tier 0.9, 1.9, 2.9 etc)</li> <li>Upgrading an Unlimited item requires ingredients; if it succeeds, it takes the item to the new major Tier (Tier 1.0, 2.0, 3.0 etc)</li> <li> There is a new type of item called Enhancer</li> <li>Enhancers can be connected to Sockets (and connected Enhancers can be disconnected)</li> <li>Connected Enhancers modify the stats of an item</li> <li>Enhancers are stackable but their effect is not affected by stack size</li> <li>Connected Enhancers may break when the item they are connected to is used, which reduces the connected stack size</li> <li>Enhancers are craftable and are a new addition to the manufacturing system, with a new profession and skills</li> </ul> <p><b>Ammo Value Change</b></p> <p>In order to make ammunition consumption to work with the Item Enhancement, the following changes have been made:</p> <ul> <li>Ammunition value has been divided by 100 – where you got 100 BLP ammo per ped before, you now get 10,000</li> <li>Ammo burn is multiplied by 100 – if your ammo burn was 7 before this update, it’s 700 now</li> <li>Everyone’s ammunition amount has been multiplied by 100 – if you had 9,400 ammo before this update, you have 940,000 now</li> </ul> <p><b>FIXED ISSUES</b></p> <p><b>Creature Issues</b></p> <ul> <li>Idle creatures are not standing still as much as before</li> <li>Loot distance increased</li> </ul> <p><b>Client Loader Issues</b></p> <ul> <li>Fixed issue where the Client Loader’s launch button could start both patch and client</li> </ul> <p><b>Item Issues</b></p> <ul> <li>Umbranoid suits no longer makes you invisible</li> <li>Gullaldr Shades and Racer Shades are no longer glowing</li> </ul> <p><b>Screen Issues</b></p> <ul> <li>Content on the Xlite-S series are now properly aligned</li> <li>Adjusted brightness of ads on all screens for Player Content</li> </ul> <p><b>Miscellaneous Issues</b></p> <ul> <li>Fixed issue with existing bids in auction not counted as usable asset when raising a bid</li> <li>“Show on map” added to context menu for mining and estate deeds</li> <li>Adjusted sound for seismic bomb</li> <li>Timeout for being idle before logout changed to 1 hour</li> <li>Improved stability</li> </ul> <p><b>KNOWN ISSUES</b></p> <ul> <li>Items with tier 1.0 or greater cannot be traded in PvP trade</li> <li>No warning message displayed when enhancers break</li> <li>Light BLP Packs and Light Weapon Cells does not show the "k" if the ammo stack is 100k or larger; the ammo is there, but the "k" is not shown</li> <li>File validation is not yet fully implemented</li> </ul> <p></p> http://www.planetcalypso.com/news/pages/2009/12/17/7030/index.xmlhttp://www.planetcalypso.com/news/pages/2009/12/17/7030/index.xmlThu, 17 Dec 2009 13:53:22 GMT